About This Game Rooms: The Unsolvable Puzzle is a unique puzzle game inspired by sliding puzzle and platformer games. In a twisted mansion made of rooms that slide like puzzle pieces, player should find a way to the exit by moving rooms and using what's inside them. As the player explores the mansion, various gadgets are introduced and make the puzzles more tricky and challenging. Set in a fairy tale-like world full of magical objects and spooky stories, player takes a role of an innocent little girl, Anne, who was accidentally trapped in the mansion. As the story unfolds itself, player goes through the dark legend of the twisted mansion.The game has 144 levels which are divided into 4 themes (mansions). Each mansion has basement levels where Anne can use her special abilities like using a cellphone to teleport, placing a bomb, and moving all rooms at once.Rooms: The Unsolvable Puzzle is a long awaited, official and fully realized sequel to Rooms: The Main Building, critically acclaimed and an award winning IGF finalist game released globally on Nintendo DS, Wii, and Steam. Rooms: The Main Building has sold over 400k units since its release in 2010.Unique puzzle mechanic proven in its predecessor 144 puzzle levels=96 main storyline levels + 48 special ability levels 4 beautifully crafted mansion themes and music Complete storyline with two endings Full controller support Multi-language support 7aa9394dea Title: Rooms: The Unsolvable PuzzleGenre: Adventure, Casual, IndieDeveloper:HandMade GamePublisher:HandMade GameRelease Date: 1 May, 2015 Rooms: The Unsolvable Puzzle Activation Code [Ativador] Vive Review.The game starts off nicely, it's a fun little puzzle game in a relaxed setting. All is well until game breaking bugs stop you advancing any further. They are:1/ The character randomly decides it can't climb stairs and/or can't move.2/ The menu stops taking inputs. As in menu items will highlight, but they can't be clicked/chosen. And game features also suffer this, IE: The phones/stairs often can't be clicked.Can't recommend the game based on these issues, it all happens at random times. Me and the kids have ended up really frustrated each time we've played it.I7-6700K / MSI GTX1080.. I bought this game for the VR support but it's just too simple of a game for me to recommend. It's only slightly more complicated than the old slider puzzles from the 1870s and the added immersion from VR is completely wasted on this game.. I like this game, it's a very good puzzler. But one annoying thing, the lantern. Does anybody remember "clippy" from microsoft office?. Played on HTC Vive (with xbone controller)Nice puzzle game, VR adds some depth. Couldn't ask for more from a puzzle game. Hard but fair, well-presented, an interesting style of puzzle, and generally addictive as hell. Stayed the course to finish the main set of 96 puzzles; looked at some of the bonus basement puzzles but the variants they throw in were a bit too much for me. Still, quite a triumph by the designers.. With the vive, eventually I got to a point where I cannot advance. This is the end of the first set of rooms. I can't click on anything to advanced the story.. Enjoying Rooms very much! It is a great little puzzler and looks fantastic in VR! It is the game that finally got my wife to sit down and play something in the Rift. Amazing that this was done by one person (I believe)...really great use of VR.. The puzzles are challenging. However I'm not sure if it's linux version or what but the controller absolutely sucks. Not a single button on my controller could activate, bombs, levels, or phones. The rest is iffy at best. The navigation is hokey, and the d pad does not move you, dispite the "hint" at the right. Could not find ANY option to exit game, even esc gave no option to exit game. Had to alt-tab and close.Conclusion, although puzzles are challenging and the ONLY enjoyable part of the game, the controller and the rest are complete crap. Feel very poorly thought out and executed. (note could be for linux port only). Couldn't ask for more from a puzzle game. Hard but fair, well-presented, an interesting style of puzzle, and generally addictive as hell. Stayed the course to finish the main set of 96 puzzles; looked at some of the bonus basement puzzles but the variants they throw in were a bit too much for me. Still, quite a triumph by the designers.. Played on HTC Vive (with xbone controller)Nice puzzle game, VR adds some depth
Rooms: The Unsolvable Puzzle Activation Code [Ativador]
Updated: Mar 16, 2020
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